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Illusory Tactile Motion Perception: An Analog of the Visual Filehne Illusion

机译:虚幻触觉动作感知:视觉文件迹象的模拟

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We continually move our body and our eyes when exploring the world, causing our sensory surfaces, the skin and the retina, to move relative to external objects. In order to estimate object motion consistently, an ideal observer would transform estimates of motion acquired from the sensory surface into fixed, world-centered estimates, by taking the motion of the sensor into account. This ability is referred to as spatial constancy. Human vision does not follow this rule strictly and is therefore subject to perceptual illusions during eye movements, where immobile objects can appear to move. Here, we investigated whether one of these, the Filehne illusion, had a counterpart in touch. To this end, observers estimated the movement of a surface from tactile slip, with a moving or with a stationary finger. We found the perceived movement of the surface to be biased if the surface was sensed while moving. This effect exemplifies a failure of spatial constancy that is similar to the Filehne illusion in vision. We quantified this illusion by using a Bayesian model with a prior for stationarity, applied previously in vision. The analogy between vision and touch points to a modality-independent solution to the spatial constancy problem.
机译:在探索世界时,我们不断移动我们的身体和眼睛,导致我们的感觉表面,皮肤和视网膜,相对于外部物体移动。为了始终如一地估计对象运动,通过将传感器的运动考虑到帐户,理想的观察者将从感官表面获取的运动的估计变换为固定的世界为中心的估计。这种能力被称为空间恒定。人类的愿景严格不遵循这条规则,因此在眼部运动中受到感知幻想,可以似乎可以似乎移动。在这里,我们调查了其中一个,Filehne错觉是否有一个对应的联系。为此,观察者估计表面从触觉滑动的运动,移动或静止手指。如果在移动的同时感测到表面,我们发现将表面的感知运动被偏置。这种效果举例说明了类似于视觉中的Filehne幻觉的空间恒定失败。我们通过使用先前在视觉中使用的贝叶斯模型来量化贝叶斯模型来量化这种幻觉。视觉和触摸点之间的类比与空间恒定问题的模态独立的解决方案。

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