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Crowding for faces is determined by visual (not holistic) similarity: Evidence from judgements of eye position

机译:人脸拥挤是由视觉(而非整体)相似性决定的:来自眼睛位置判断的证据

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Crowding (the disruption of object recognition in clutter) presents the fundamental limitation on peripheral vision. For simple objects, crowding is strong when target/flanker elements are similar and weak when they differ – a selectivity for target-flanker similarity. In contrast, the identification of upright holistically-processed face stimuli is more strongly impaired by upright than inverted flankers, whereas inverted face-targets are impaired by both – a pattern attributed to an additional stage of crowding selective for “holistic similarity” between faces. We propose instead that crowding is selective for target-flanker similarity in all stimuli, but that this selectivity is obscured by task difficulty with inverted face-targets. Using judgements of horizontal eye-position that are minimally affected by inversion, we find that crowding is strong when target-flanker orientations match and weak when they differ for both upright and inverted face-targets. By increasing task difficulty, we show that this selectivity for target-flanker similarity is obscured even for upright face-targets. We further demonstrate that this selectivity follows differences in the spatial order of facial features, rather than “holistic similarity” per se . There is consequently no need to invoke a distinct stage of holistic crowding for faces – crowding is selective for target-flanker similarity, even with complex stimuli such as faces.
机译:拥挤(混乱中物体识别的中断)提出了对周边视觉的根本限制。对于简单对象,当目标/侧翼元素相似时,拥挤会很强;而当目标/侧翼元素不同时,拥挤会很弱–对目标与侧翼相似性的选择性。相比之下,直立的经过整体处理的面部刺激的识别要比倒立的侧翼受到的损害更大,而倒立的面部目标会同时受到这两种损害。相反,我们提出拥挤对于所有刺激中的目标侧翼相似性是选择性的,但是这种选择性被倒立的面部目标的任务难度所掩盖。使用受反转影响最小的水平眼位置判断,我们发现当目标侧翼方向匹配时拥挤很强,而面对立面和反转脸目标时拥挤却很弱。通过增加任务难度,我们表明,即使对于直立的面部目标,这种针对目标侧翼相似性的选择性也被掩盖了。我们进一步证明,这种选择性遵循面部特征在空间顺序上的差异,而不是“整体相似性”本身。因此,不需要为面部整体调用一个独特的阶段-拥挤对于目标人物侧翼相似性是有选择的,即使在诸如面部的复杂刺激下也是如此。

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