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Binocular and monocular depth cues in online feedback control of 3D pointing movement

机译:在线反馈控制3D指向运动中的双目和单眼深度提示

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摘要

Previous work has shown that humans continuously use visual feedback of the hand to control goal-directed movements online. In most studies, visual error signals were predominantly in the image plane and, thus, were available in an observer's retinal image. We investigate how humans use visual feedback about finger depth provided by binocular and monocular depth cues to control pointing movements. When binocularly viewing a scene in which the hand movement was made in free space, subjects were about 60 ms slower in responding to perturbations in depth than in the image plane. When monocularly viewing a scene designed to maximize the available monocular cues to finger depth (motion, changing size, and cast shadows), subjects showed no response to perturbations in depth. Thus, binocular cues from the finger are critical to effective online control of hand movements in depth. An optimal feedback controller that takes into account the low peripheral stereoacuity and inherent ambiguity in cast shadows can explain the difference in response time in the binocular conditions and lack of response in monocular conditions.
机译:先前的研究表明,人类不断使用手的视觉反馈来在线控制目标定向的运动。在大多数研究中,视觉误差信号主要在图像平面上,因此可以在观察者的视网膜图像中使用。我们调查了人类如何使用由双眼和单眼深度提示提供的有关手指深度的视觉反馈来控制指向动作。当用双目镜观察在自由空间中进行手运动的场景时,对象对深度微扰的响应要比像平面慢60毫秒。当单眼观看旨在最大程度地利用单眼线索达到手指深度(运动,大小变化和投射阴影)的场景时,对象对深度的摄动没有反应。因此,手指的双目提示对于有效地在线控制手的深度至关重要。考虑到周围阴影的低立体感和投射阴影中固有的模糊性的最佳反馈控制器可以解释双眼条件下响应时间的差异和单眼条件下响应缺乏的原因。

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