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Comparison Between Serious Games and Learning Version of Existing Games

机译:严肃游戏与现有游戏学习版本的比较

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In recent years, there has been a growing interest in computer games that support learning and teaching. In particular, Serious Games and learning version of existing games were pointed out in many works that they succeeded in improving student motivation, increase students’ desire to learn and make learning more enjoyable. However, a little of works have examined the impact of these types of learning games on students’ level of knowledge and students’ satisfaction. Thereafter, this work study the impact of Serious Games and learning version of existing computer games on the level of knowledge and satisfaction of students. Furthermore, this work conducts a comparative effectiveness studies between these two types of learning games. The comparison reveals the effectiveness of serious games in improving students’ level of knowledge and the convergence of the two types of learning games in terms of students’ satisfactions.
机译:近年来,人们对支持学与教的计算机游戏越来越感兴趣。特别是,在许多作品中都指出了严肃游戏和现有游戏的学习版本,它们成功地改善了学生的学习动机,增强了学生的学习欲望,并使学习变得更加愉快。但是,很少有作品研究了这类学习游戏对学生的知识水平和学生满意度的影响。此后,这项工作研究了严重游戏和现有计算机游戏的学习版本对学生的知识和满意度的影响。此外,这项工作在这两种学习游戏之间进行了比较有效性研究。对比显示了严肃游戏在提高学生知识水平方面的有效性,以及两种学习游戏在学生满意度方面的融合。

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