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Design of a Brain-Controlled Video Game based on a BCI System

机译:基于BCI系统的脑控视频游戏设计

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The Computer Brain Interface (BCIs) is a new type of user interface designed to recognize real-time user-specific intentions based on user brain mapping. Gradual advancing technology behind the BCI interface has made it possible to develop gaming applications that use directly brain input instead of well-known traditional control methods. This paper presents the Mental Pool Game, a brain-controlled computer game powered by Unity3D, which uses a commercial BCI device based on a network of electroencephalography (EEG) sensors placed on the scalp capable of creating brain patterns only by capturing conscious thoughts from a user that can be easily reproduced as mental actions to control strength and speed on which the user can project on the white ball to hit any of the eight balls on the pool table. Mental PoolGame, powered by Unity3D, is a platform that provides all tools necessary for a developer to develop three-dimensional games that has been designed so that the end user no longer uses classical commands that depend on the use of well-known peripheral input devices present on any PC, such as a keyboard, mouse and more recently a joystick to control the movement of space in an object in a virtual environment.
机译:计算机大脑界面(BCI)是一种新型用户界面,旨在基于用户大脑映射识别实时的特定于用户的意图。 BCI接口背后的渐进技术使开发直接使用大脑输入而不是众所周知的传统控制方法的游戏应用成为可能。本文介绍了由Unity3D驱动的大脑控制的计算机游戏《心理池游戏》,该游戏使用了基于脑电图(EEG)传感器网络的商用BCI设备,该传感器位于头皮上,只能通过捕获来自大脑的有意识的思想来创建大脑模式。可以轻松地复制为心理动作的用户,以控制力量和速度,使用户可以在白球上投射以击中撞球台上的八个球中的任何一个。由Unity3D支持的Mental PoolGame是一个平台,提供了开发人员开发已设计的三维游戏所需的所有工具,从而使最终用户不再使用依赖于众所周知的外围输入设备的经典命令。可以在任何PC上使用,例如键盘,鼠标和最近的操纵杆,用于控制虚拟环境中对象中空间的移动。

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