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Gambling motives and symptoms of problem gambling in frequent slots players

机译:在频繁的老虎机玩家中赌博的动机和问题赌博的症状

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Abstract Motives for gambling were examined among patrons of slots venues who reported playing electronic gaming machines at least weekly (Na€?=a€?849). According to scores on the Problem Gambling Severity Index (PGSI), there were 331 (39.0%) participants at low risk, 330 (38.9%) at moderate risk, and 188 (22.1%) at high risk of Pathological Gambling. Scores on the Coping and Enhancement scales of the Gambling Motives Questionnaire (GMQ) had independent effects on PGSI scores. Cluster analysis of Coping and Enhancement scores identified Low Emotion Regulation (LER; na€?=a€?189), Primarily Enhancement (PE; na€?=a€?338), and Coping and Enhancement (CE; na€?=a€?322) subtypes. More CE gamblers (80.1%) had PGSI scores that suggested problem or Pathological Gambling than the PE (56.8%) or LE (36.0%) subtypes. Gamblers who frequently play slot machines are at elevated risk of Pathological Gambling if they play slots as a means of self-regulating their negative emotional states.
机译:摘要在报告至少每周玩电子游戏机(老虎机= 849欧元)的老虎机场馆的顾客中研究了赌博动机。根据问题赌博严重性指数(PGSI)的分数,有331(39.0%)名低风险参与者,330名(38.9%)中度风险参与者和188名(22.1%)高病理性赌博风险参与者。赌博动机问卷(GMQ)的应对和增强量表得分对PGSI得分具有独立影响。应对和增强得分的聚类分析确定了低情绪调节(LER; na = 189),主要增强(PE; na = 338)和应对和增强(CE; na = 322)子类型。与PE(56.8%)或LE(36.0%)亚型相比,更多的CE赌徒(80.1%)的PGSI分数表明存在问题或病理性赌博。经常玩老虎机的赌徒如果玩老虎机以自我调节其负面情绪状态,则患病赌博的风险较高。

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