首页> 外文期刊>International journal of simulation: systems, science and technology >GAME DEVELOPMENT AS A PEDAGOGICAL METHODOLOGY IN LEARNING RELATED ICT SKILLS: PERSPECTIVES OF FRESHMEN FROM FEU INSTITUTE OF TECHNOLOGY
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GAME DEVELOPMENT AS A PEDAGOGICAL METHODOLOGY IN LEARNING RELATED ICT SKILLS: PERSPECTIVES OF FRESHMEN FROM FEU INSTITUTE OF TECHNOLOGY

机译:游戏开发作为学习相关ICT技能的一种教学方法:来自FEU理工学院的新鲜人的观点

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Video games have been long proven to be an effective educational tool to engage learners in the process of active learning. This study argued that game development could serve as a pedagogical methodology much like video games for introducing related Information and Communications Technology (ICT) skills such as programming, among other things. Conducted over three consecutive trimesters, this study explores game development as an educational tool in promoting the development of related ICT literacy skills among freshmen students in addition to the learning acquisition of the game development itself. More specifically, this exploratory-descriptive study sought to investigate how game development fits within the realm of learning ICT topics, and which of the following do freshmen find essential in developing their own original 2D web game. The findings show that game development, when used as a pedagogical methodology, poses the same potential just like any other educational tool used in a learning environment.
机译:长期以来,视频游戏已被证明是一种有效的教育工具,可以使学习者积极参与学习。这项研究认为,游戏开发可以像视频游戏一样作为一种教学方法,用于引入相关的信息和通信技术(ICT)技能,例如编程。在连续三个学期中进行的这项研究,除了学习游戏开发本身以外,还研究了游戏开发作为一种教育工具,以促进新生中相关ICT素养技能的发展。更具体地说,该探索性描述性研究旨在调查游戏开发如何适合学习ICT主题的领域,以及下列哪些新生对于开发自己的原始2D网络游戏至关重要。研究结果表明,游戏开发作为一种教学方法时,与学习环境中使用的任何其他教育工具一样,具有相同的潜力。

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