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Development of a New Application for Multimedia Learning with Animation Exaggeration Based on Addie Model

机译:基于Addie模型的具有动画夸张的多媒体学习新应用程序的开发

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Several studies have shown that a majority of students have problems in learning the topic of integers of the Form One Mathematics. This study was carried out to develop and testing a multimedia learning application with the principles of animation exaggeration on students’ achievement. The experimental study was based on the pre-test postest control group design involving two experimental groups and one control group. The development of the multimedia learning application was based on the ADDIE model. The main data were the mean scores of the pre-test and posttest measurements, and an interview. An analysis of variance (ANOVA) was carried out showing that the group that used the multimedia learning application with the principles of animation exaggeration outperformed the other two groups. This result suggests that exaggeration principles can be used in the development of multimedia learning tools to help students learn mathematics, especially for topics with abstract concepts.
机译:多项研究表明,大多数学生在学习一级数学整数主题时遇到问题。进行这项研究是为了开发和测试一种基于动画夸大原理对学生成绩的多媒体学习应用程序。实验研究基于测试前的后期对照组设计,包括两个实验组和一个对照组。多媒体学习应用程序的开发基于ADDIE模型。主要数据是测验前和测验平均分以及一次访谈。进行方差分析(ANOVA)表明使用多媒体学习应用程序并具有动画夸大原理的组的表现优于其他两组。这一结果表明,夸张原理可用于多媒体学习工具的开发中,以帮助学生学习数学,尤其是具有抽象概念的主题。

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