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The Development and Application of Interactive Multimedia in Project-Based Learning to Enhance Students' Achievement for 2D Animation Making

机译:互动多媒体在基于项目学习中的开发与应用,提升2D动画制作的学生成就

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Enhancing the quality of student competencies effectively cannot be separated from the development of learning resources through technological innovation. In-teractive multimedia is an innovative learning resource that can be integrated with Project-Based Learning, which is a solution to the problems that occur for 2D Animation Making. The purpose of this study is to develop interactive multime-dia and assess the effectiveness of its application in Project-Based Learning (PjBL) for 2D animation making. The researchers applied the Research and De-velopment method using the 4D model. This study was conducted at the Univer-sitas Muhammadiyah Sidoarjo, with a total of 66 students of Information Tech-nology Education. Based on the results of the study, validation by material and media experts showed that interactive multimedia learning media is excellent and feasible to use. The effectiveness of the application of interactive multimedia in PjBL has a significant positive effect on learning achievement for making 2D an-imations.
机译:通过技术创新,有效地提高学生能力的质量,不能与学习资源的发展分开。在Teractive Multimedia是一种创新的学习资源,可以与基于项目的学习集成,这是一个解决2D动画制作问题的问题。本研究的目的是开发交互式的Multime-Dia,并评估其在基于项目的学习(PJBL)的应用的有效性,适用于2D动画制作。研究人员使用4D模型应用了研究和解剖方法。本研究在Univer-sitas Muhammadiyah Sidoarjo进行,共有66名信息技术教育学生。基于研究结果,材料和媒体专家的验证表明,使用的互动多媒体学习媒体是优异的和可行的。互动多媒体在PJBL中的应用的有效性对学习成果进行了显着的积极作用,以制作2D造型。

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