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Parallel Repetition of Two-Prover One-Round Games: An Exposition

机译:两胜一局游戏的平行重复:一个博览会

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A two-prover one-round game is a fundamental combinatorial optimization problem arising from such areas as interactive proof systems, hardness of approximation, cryptography and quantum mechanics. The parallel repetition theorem states that for any two-prover one-round game with value smaller than 1, k-fold parallel repetition reduces the value of the game exponentially in k. The theorem was originally proved by Raz (SICOMP 1998) and later simplified and improved by Holenstein (Theory of Computing 2009) and Rao (SICOMP 2011). All the known proofs are based on information theoretic arguments. Very recently, Dinur and Steurer (STOC 2014) obtained a new proof of the parallel repetition theorem based on a matrix analysis argument. In this paper, we describe a special case of Dinur and Steurer's proof. We also describe an application of the parallel repetition theorem to inapproximability results of two-prover one-round games. Our presentation is almost self-contained in the sense that we only assume the PCP theorem. To do so, we also present proofs for the necessary results related to algebraic graph theory and hardness of approximation.
机译:两次证明单轮比赛是一个基本的组合优化问题,其产生于交互式证明系统,近似硬度,密码学和量子力学等领域。平行重复定理指出,对于值小于1的任何两个证明者的一轮比赛,k倍的平行重复会以k的倍数减少游戏的价值。该定理最初由Raz(SICOMP 1998)证明,后来由Holenstein(计算理论2009)和Rao(SICOMP 2011)进行了简化和改进。所有已知的证明都基于信息理论论证。最近,Dinur和Steurer(STOC 2014)根据矩阵分析论证获得了平行重复定理的新证明。在本文中,我们描述了Dinur和Steurer证明的特殊情况。我们还描述了平行重复定理在两证明单轮游戏的不近似结果中的应用。就我们仅假设PCP定理而言,我们的演示文稿几乎是独立的。为此,我们还提供了与代数图论和近似硬度有关的必要结果的证明。

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