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Navigating with peripheral field loss in a museum: learning impairments due to environmental complexity

机译:在博物馆的外围环境损失中导航:环境复杂性导致学习障碍

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Abstract BackgroundPrevious research has found that spatial learning while navigating in novel spaces is impaired with extreme restricted peripheral field of view (FOV) (remaining FOV of 4°, but not of 10°) in an indoor environment with long hallways and mostly orthogonal turns. Here we tested effects of restricted peripheral field on a similar real-world spatial learning task in an art museum, a more challenging environment for navigation because of valuable obstacles and unpredictable paths, in which participants were guided along paths through the museum and learned the locations of pieces of art. At the end of each path, participants pointed to the remembered landmarks. Throughout the spatial learning task, participants completed a concurrent auditory reaction time task to measure cognitive load.ResultsUnlike the previous study in a typical hallway environment, spatial learning was impaired with a simulated 10° FOV compared to a wider 60° FOV, as indicated by greater average pointing error with restricted FOV. Reaction time to the secondary task also revealed slower responses, suggesting increased attentional demands.ConclusionsWe suggest that the presence of a spatial learning deficit in the current experiment with this level of FOV restriction is due to the complex and unpredictable paths traveled in the museum environment. Our results also convey the importance of the study of low-vision spatial cognition in irregularly structured environments that are representative of many real-world settings, which may increase the difficulty of spatial learning while navigating.
机译:抽象背景先前的研究发现,在走廊较长且大多为正交转弯的室内环境中,在极端空间中限制视场(FOV)(保持FOV为4°,但不是10°)会损害在新颖空间中导航时的空间学习能力。在这里,我们测试了受限的外围场对美术馆中类似的现实世界空间学习任务的影响,这是一个美术馆,由于宝贵的障碍物和不可预测的路径,导航环境更具挑战性,参与者沿着博物馆的路径被引导并获悉了位置艺术品。在每条路径的末尾,参与者都指向记忆中的地标。在整个空间学习任务中,参与者完成了同时进行的听觉反应时间任务以测量认知负荷。结果与先前在典型的走廊环境中进行的研究不同,模拟的10°FOV与较宽的60°FOV相比损害了空间学习,如FOV受限制的情况下平均指向误差更大。对次要任务的反应时间也显示出反应较慢,表明注意力需求增加。结论我们认为当前实验中存在这种视场限制水平的空间学习不足的存在是由于博物馆环境中行走的路径复杂且不可预测。我们的结果还传达了在代表许多现实世界环境的不规则结构环境中研究低视空间认知的重要性,这可能会增加导航时空间学习的难度。

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