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Navigating through Virtual Environments: Visual Realism Improves Spatial Cognition

机译:在虚拟环境中导航:视觉现实主义改善了空间认知

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Recent advances in computer technology have significantly facilitated the use of virtual environments (VE) for small and medium enterprises (SME). However, achieving visual realism in such VE requires high investments in terms of time and effort, while its usefulness has not yet become apparent from research. Other qualities of VE, such as the use of large displays, proved its effectiveness in enhancing the individual user's spatial cognition. The current study assessed whether the same benefits apply for visual realism in VE. Thirty-two participants were divided into two groups, who explored either a photorealistic or a nonrealistic supermarket presented on a large screen. The participants were asked to navigate through the supermarket on a predetermined route. Subsequently, spatial learning was tested in four pen-and-paper tests that assessed how accurately they had memorized the route and the environment's spatial layout. The study revealed increased spatial learning from the photorealistic compared to the nonrealistic supermarket. Specifically, participants performed better on tests that involved egocentric spatial knowledge. The results suggest visual realism is useful because it increases the user's spatial knowledge in the VE. Therefore, the current study provides clear evidence that it is worthwhile for SME to invest in achieving visual realism in VE.
机译:计算机技术的最新进展极大地促进了中小企业(SME)使用虚拟环境(VE)。然而,在这样的VE中实现视觉逼真需要大量的时间和精力投入,而其实用性尚未从研究中变得明显。 VE的其他质量(例如使用大型显示器)证明了其在增强个人用户的空间认知方面的有效性。当前的研究评估了相同的益处是否适用于VE中的视觉现实感。 32位参与者分为两组,他们探索了在大屏幕上呈现的逼真的超市或不逼真的超市。要求参与者按预定路线浏览超市。随后,在四项笔试中测试了空间学习,评估了他们记忆路线和环境空间布局的准确性。这项研究表明,与不现实的超市相比,从真实感的空间学习增加了。具体而言,参与者在涉及以自我为中心的空间知识的测试中表现更好。结果表明视觉现实主义是有用的,因为它增加了用户在VE中的空间知识。因此,当前的研究提供了明确的证据,表明中小企业值得投资来实现VE中的视觉真实感。

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    Dept. of Cognitive Psychology and Ergonomics University of TwenteFaculty of Behavioral Sciences P.O. Box 217, 7500 AE Enschede The Netherlands;

    Department of Cognitive Psychology and Ergonomics, Faculty of Behavioral Sciences, University of Twente, Enschede, The Netherlands;

    Center for Telematics and Information Technology (CTIT), University of Twente, Enschede, The Netherlands;

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