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A pilot study on evaluating children with autism spectrum disorder using computer games

机译:使用计算机游戏评估儿童自闭症谱系障碍的初步研究

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Evaluation of children with Autism Spectrum Disorders (ASD) is crucial to clinical diagnosis and educational intervention. The traditional evaluation methods based on questionnaires and scales rely on the experience and expertise of the evaluator, are time-consuming and clinically demanding. Computer games can provide an objective, motiving and safe way for evaluating and reflecting children's development. Therefore, the study aimed to investigate a technology-based method using computer games to evaluate children with ASD. The performance of 40 children with ASD and 51 aged-matched typically developing (TD) children was compared. We found: 1) The completion ratio for children with ASD was lower than TD children for the tasks in most of the games. 2) Significant differences between the ASD and TD groups, but no significant differences within group. 3) The performance of the TD group was better than ASD and the efficiency of TD group was proportional to age. While more research is needed to confirm its reliability and validity, the findings indicate that computer games have great potential in the field of special education as an evaluation tool to clarify difficulties associated with autism.
机译:对自闭症谱系障碍(ASD)儿童的评估对于临床诊断和教育干预至关重要。基于问卷和量表的传统评估方法依赖评估者的经验和专业知识,既费时又需要临床。电脑游戏可以为评估和反映儿童的成长提供客观,积极和安全的方式。因此,该研究旨在研究一种基于技术的方法,该方法使用计算机游戏来评估ASD儿童。比较了40例ASD儿童和51例年龄相匹配的典型发育(TD)儿童的表现。我们发现:1)在大多数游戏中,ASD儿童的完成率低于TD儿童。 2)ASD和TD组之间存在显着差异,但组内无显着差异。 3)TD组的表现优于ASD,TD组的效率与年龄成正比。尽管需要更多的研究来确认其可靠性和有效性,但研究结果表明,计算机游戏作为一种特殊的评估工具,可以阐明与自闭症相关的困难,在特殊教育领域具有巨大的潜力。

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