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A multigrid framework for real-time simulation of deformable bodies

机译:用于可变形体实时仿真的多网格框架

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In this paper, we present a multigrid framework for constructing implicit, yet interactive solvers for the governing equations of motion of deformable volumetric bodies. We have integrated linearized, corotational linearized and non-linear Green strain into this framework. Based on a 3D finite element hierarchy, this approach enables realistic simulation of objects exhibiting an elastic modulus with a dynamic range of several orders of magnitude. Using the linearized strain measure, we can simulate 50 thousand tetrahedral elements with 20 fps on a single processor CPU. By using corotational linearized and non-linear Green strain, we can still simulate five thousand and two thousand elements, respectively, at the same rates.
机译:在本文中,我们提出了一个多网格框架,用于为可变形体积体的运动控制方程构造隐式但交互式的求解器。我们已经将线性化,比例线性化和非线性格林应变集成到该框架中。这种方法基于3D有限元层次结构,可以对具有弹性模量且动态范围为几个数量级的对象进行逼真的仿真。使用线性应​​变测量,我们可以在单个处理器CPU上以20 fps模拟5万个四面体元素。通过使用比例线性化和非线性格林应变,我们仍然可以分别以相同的速率模拟五千和两千个元素。

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