...
首页> 外文期刊>Computers & education >The evolution of a collaborative authoring system for non-linear hypertext: A design-based research study
【24h】

The evolution of a collaborative authoring system for non-linear hypertext: A design-based research study

机译:非线性超文本协作创作系统的演变:基于设计的研究

获取原文
获取原文并翻译 | 示例

摘要

Learning in complex and ill-structured knowledge domains requires accommodation of multiple perspectives embedded in authentic activities and the reconciliation of those perspectives with personal beliefs resulting in conceptual change. Cognitive flexibility hypertext systems support that process by enabling learners to explore authentic cases from multiple thematic perspective. Study 1 showed that knowledge exploration alone is insufficient to engage those conceptual change processes. So we reasoned that providing learners with environments that engage more constructive, personal knowledge representation activities would better support conceptual change. However, these environments rarely support learners in structuring, integrating, and representing their personal beliefs with other perspectives. That became the goal of our iterative research process.We describe a design-based research study conducted over three years that chronicles the evolution of a hypertext information system into a collaborative knowledge construction environment. Situated in different subject areas and contexts, the project examined learner roles for interpreting and later representing and constructing their own complex, non-linear content structures. At the core of the project was an evolving hypertext authoring system, Crisscrossing, in which users in the latest version collaboratively construct non-linear hypertext structures as well as represent non-linear and sequential pathways through the content structures they construct.During each research cycle, we conducted extensive usability testing and utilized qualitative and quantitative research methods to describe changes in learners' roles and their effects on students' conceptual change while interpreting cases and producing and annotating their own cases. Learners consistently produced patterns of artifacts within and outside the environments, experienced poor transfer to new cases, and manifested difficulty in accommodating and creating multiple perspectives and applying causal reasoning. Implications for system design are discussed.
机译:在复杂且结构混乱的知识领域中进行学习需要适应嵌入真实活动中的多种观点,并使这些观点与个人信念相一致,从而导致观念上的变化。认知灵活性超文本系统通过使学习者能够从多个主题的角度探索真实案例来支持该过程。研究1表明,仅靠知识探索不足以参与那些概念上的变化过程。因此,我们认为为学习者提供参与更具建设性的个人知识表示活动的环境将更好地支持概念上的改变。但是,这些环境很少支持学习者构建,整合和用其他观点来表达他们的个人信念。这就是我们迭代研究过程的目标。我们描述了一项基于设计的研究,该研究历时三年,记录了超文本信息系统向协作式知识构建环境的演进。该项目位于不同的主题领域和环境中,检查了学习者的角色,以解释和以后表示和构建他们自己的复杂的非线性内容结构。该项目的核心是不断发展的超文本创作系统Crisscrossing,在该系统中,最新版本的用户可以协同构建非线性超文本结构,并通过其构建的内容结构表示非线性和顺序路径。 ,我们进行了广泛的可用性测试,并利用定性和定量研究方法来描述学习者角色的变化及其对学生概念变化的影响,同时解释案例并制作和注释自己的案例。学习者在环境内外始终如一地制作出人工制品的模式,经历了向新案例的不良转移,并且在适应和创造多种观点以及运用因果推理方面表现出困难。讨论了对系统设计的影响。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号