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The technical framework of interactive functions for course-management systems: Students' perceptions, uses, and evaluations

机译:课程管理系统的交互功能的技术框架:学生的看法,用途和评估

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This study explores the interactivity of course-management systems (CMSs). First, this study reviews the concepts of interactivity, interactivity dimension, and interaction type on the basis of related theories and studies. Second, this study analyzes the interactive functions attributable to the six major CMSs in Taiwan colleges and universities, and re-constructs a technical framework containing five interaction types, nine interactivity dimensions, and 83 possible interactive functions. This study has found that a total of 21 interactive functions were featured in the six CMSs, while six functions identified from theories and research were not. In terms of interaction type, the results indicate that these six CMSs possessed the highest percentage of possible interactive functions for facilitating human interactions (e.g.. learner-learner interaction and learner-instructor interaction), followed by learner-interface interaction and learner-self interaction, with the lowest percentage corresponding to learner-content interaction. In terms of interactivity dimension, these six CMSs seemed more likely to feature a learner-centered design approach than a system-centered one. Also, this study conducted user surveys on students' perceptions, use, and evaluation of these interactive functions. A total of 491 valid sets of data were collected from six CMS user groups. The results indicate that, for their online learning, students considered the function of "Assignment handling" to be the most known, frequently used, and useful function. In addition, students were well familiar with, and made use of, any functions that would help them monitor or track their learning process. Students required more content-related interactive functions than were currently available in CMSs. Last, the regression results indicate that the more positively the students perceived the CMS interactivity, the usefulness of CMS for learning, and the interactive functions, the more positively these students perceived their CMSs.
机译:这项研究探讨了课程管理系统(CMS)的交互性。首先,本研究在相关理论和研究的基础上回顾了交互性,交互性维度和交互类型的概念。其次,本研究分析了台湾高校六种主要CMS的交互功能,并重新构建了包含五种交互类型,九种交互维度和83种可能的交互功能的技术框架。这项研究发现,六个CMS中共有21个交互功能,而没有从理论和研究中识别出六个功能。就交互类型而言,结果表明这六个CMS具有促进人类交互(例如学习者-学习者交互和学习者-教师交互)的最大可能交互功能百分比,其次是学习者-界面交互和学习者-自我交互,具有最低百分比的对应于学习者与内容的互动。就交互性维度而言,这六个CMS似乎更可能采用以学习者为中心的设计方法,而不是以系统为中心的设计方法。此外,本研究还对用户对这些交互功能的理解,使用和评估进行了用户调查。从六个CMS用户组中总共收集了491个有效数据集。结果表明,对于他们的在线学习,学生认为“作业处理”功能是最著名,最常用和最有用的功能。此外,学生非常熟悉并利用了任何有助于他们监视或跟踪学习过程的功能。与CMS相比,学生需要更多与内容相关的交互功能。最后,回归结果表明,学生对CMS的交互性,对CMS的学习有用性和交互功能的认识越积极,这些学生对CMS的认识就越积极。

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