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GPU-friendly multi-view stereo reconstruction using surfel representation and graph cuts

机译:使用surfel表示和图形切割进行GPU友好的多视图立体重建

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摘要

In this paper, we present a new surfel (surface element) based multi-view stereo algorithm that runs entirely on GPU. We utilize the flexibility of surfel-based 3D shape representation and global optimization by graph cuts in the same framework. Unlike previous works, the algorithm is optimized to massive parallel processing on GPU. First, we construct surfel candidates by local stereo matching and voting. After refining the position and orientation of the surfel candidates, we extract the optimal surfels by employing graph cuts under photo-consistency and surfel orientation constraints. In contrast to the conventional voxel based methods, the proposed algorithm utilizes more accurate photo-consistency and reconstructs the 3D shape up to sub-voxel accuracy. The orientation of the constructed surfel candidates imposes an effective constraint that reduces the effect of the minimal surface bias. The entire processing pipeline is implemented on the latest GPU to significantly speed up the processing. The experimental results show that the proposed approach reconstructs the 3D shape of an object accurately and efficiently, which runs more than 100 times faster than on CPU.
机译:在本文中,我们提出了一种新的基于surfel(表面元素)的多视图立体算法,该算法完全在GPU上运行。我们利用基于surfel的3D形状表示和在同一框架中通过图形切割进行全局优化的灵活性。与以前的作品不同,该算法已针对GPU上的大规模并行处理进行了优化。首先,我们通过本地立体声匹配和投票构造冲浪候选者。在完善了候选冲浪者的位置和方向之后,我们通过在光一致性和冲浪者定向约束下采用图割来提取最佳冲浪者。与传统的基于体素的方法相比,所提出的算法利用更精确的光一致性,并重建3D形状直至达到亚体素精度。构造的冲浪候选者的方向施加了有效的约束,该约束减小了最小表面偏差的影响。整个处理流程都在最新的GPU上实现,以显着加快处理速度。实验结果表明,该方法能够准确,高效地重建物体的3D形状,其运行速度比CPU快100倍以上。

著录项

  • 来源
    《Computer vision and image understanding》 |2011年第5期|p.620-634|共15页
  • 作者单位

    Department of Electrical Engineering and Computer Science, ASRI, Seoul National University, Seoul 151-742, Republic of Korea;

    Department of Electrical Engineering and Computer Science, ASRI, Seoul National University, Seoul 151-742, Republic of Korea;

    School of Information and Communication Engineering, Inha University, Incheon 402-751, Republic of Korea;

    Department of Electrical Engineering and Computer Science, ASRI, Seoul National University, Seoul 151-742, Republic of Korea;

    Department of Electrical Engineering and Computer Science, ASRI, Seoul National University, Seoul 151-742, Republic of Korea;

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  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    multi-view stereo 3d shape reconstruction surfel graph cuts gpu massive parallel processing;

    机译:多视图立体3D形状重构冲浪图削减了GPU大规模并行处理;

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