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On the effectiveness of service differentiation based resource-provision incentive mechanisms in dynamic and autonomous P2P networks

机译:基于服务差异化的资源分配激励机制在动态和自主P2P网络中的有效性

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摘要

Intrinsically, P2P (Peer-to-Peer) networks are anonymous, dynamic and autonomous, which has the following implications: users can change their identities with near zero cost (cheap pseudonyms); most interactions should be one-time (that is, each peer has no idea about other peers' behavior history, except their current behaviors); and all behaviors and actions are all endogenous, voluntarily chosen and determined by independent and rational peers. On the other hand, service differentiation based incentive mechanisms are proposed in P2P networks, which basically could be provided with two ways: punish defect behavior (punishment-based scheme), or reward cooperative behavior (reward-based scheme). Then the naturally resulted question is that: under the above P2P networking environment, how to effectively design service differentiation based resource-provision incentive mechanisms? Our contributions are threefold. First, we found that the traditional service differentiation based incentive schemes cannot successfully encourage peers to contribute resource to the whole system, irrespective of punishment-based and reward-based schemes. Then, if peers can voluntarily join the system, and small entry fee is set for participation, we obtained that the performance of punishment-based scheme (first providing high-level service plus punishment) is always better than that of reward-based scheme (first providing low-level service plus reward). Finally, unlike the existing result that was based on persistent users' identities and truly repeated interactions, we illustrate that punisher's average payoff in punishment-based scheme is almost same as the ideal but unfeasible case of reward-based scheme: rewarder could selectively reward other reward-ers, and reward cost is zero.
机译:本质上,P2P(对等)网络是匿名的,动态的和自治的,这具有以下含义:用户可以以接近零的成本(便宜的假名)更改其身份;大多数交互应该是一次性的(也就是说,每个对等方除了他们当前的行为外,都不了解其他对等方的行为历史);所有的行为和行动都是内在的,由独立和理性的同伴自愿选择和确定的。另一方面,在P2P网络中提出了基于服务差异化的激励机制,基本上可以提供两种方式:惩罚缺陷行为(基于惩罚的方案)或奖励合作行为(基于奖励的方案)。那么自然得出的问题是:在上述P2P网络环境下,如何有效设计基于服务差异化的资源供应激励机制?我们的贡献是三倍。首先,我们发现传统的基于服务差异化的激励方案无法成功地鼓励同伴为整个系统贡献资源,而无论基于惩罚和奖励的方案如何。然后,如果同行可以自愿加入该系统,并且为参与设置了小额入场费,我们得出的结论是,基于惩罚的方案(首先提供高水平服务加上惩罚)的性能总是比基于奖励的方案更好(首先提供低级服务加奖励)。最后,不同于基于持久性用户身份和真正重复交互的现有结果,我们说明惩罚者在惩罚方案中的平均收益与基于奖励方案的理想但不可行的情况几乎相同:奖励者可以选择性地奖励其他人奖励者,奖励成本为零。

著录项

  • 来源
    《Computer networks》 |2011年第17期|p.3811-3831|共21页
  • 作者单位

    State Key Lab of Networking & Switching Technology, No. 10, XiTuCheng Road, HaiDian District, Beijing 100083, BUPT, China,Nanjing University of Posts and Telecommunications, No. 66, XinMoFan Road, CuLou District, Nanjing 210003, China;

    University of Tokyo. 7-3-1 Hongo, Bunkyo-ku. Tokyo 113-8656, Japan;

    University of Western Macedonia, Krinis 3, N.Erythraia, Greece 14671, Greece;

    Hosei University. 3-7-2 Kajino-cho, Koganei-shi. Tokyo 184-8584, Japan;

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  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    peer-to-peer (P2P); incentive mechanisms; public goods game; service differentiation;

    机译:对等(P2P);激励机制;公益游戏;服务差异化;

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