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The Peer's Dilemma: A general framework to examine cooperation in pure peer-to-peer systems

机译:对等两难困境:检查纯对等系统中合作的通用框架

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The exploration of social dilemmas is being considered a major foundation for encountering the enforced necessities of cooperation in self-organizing environments. Such environments are characterized by self-interested parties and the absence of trusted third parties. Recent approaches apply evolutionary socio-inspired games to formally prove the existence and further prolongation of cooperation patterns within communities. For instance, the Prisoner's Dilemma game has thus provided a rich opportunity to examine self-interested behaviors in pure peer-to-peer networks. However, assuming a total absence of coalitions, incentives and punishment mechanisms, several works argue against a durable maintenance of cooperation neither at single-shot nor repeated-scenarios. In this article, we formally and experimentally demonstrate a counterexample for the latter by applying evolutionary game theory and a particular instance of the Rock-Scissors-Paper game. Our framework proves that the cyclic dominance of certain type of nodes within a P2P system has an impact and introduces a strategic aspect to the evolution of the overall community.
机译:社会困境的探索被认为是在自组织环境中遇到强制合作的重要基础。这种环境的特点是自利方和缺乏受信任的第三方。最近的方法应用了进化社会灵感游戏来正式证明社区内部合作模式的存在和进一步延长。例如,囚徒困境游戏因此提供了丰富的机会来检查纯对等网络中的自利行为。但是,假设完全没有联盟,激励机制和惩罚机制,则有几篇著作提出反对无论是单枪匹马还是反复出现的情况都不能持久地维持合作。在本文中,我们通过运用演化博弈论和Rock-Scissors-Paper游戏的特定实例,在形式上和实验上证明了后者的反例。我们的框架证明了P2P系统中某些类型节点的周期性优势会产生影响,并为整个社区的发展引入了战略方面。

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