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The ball-vertex method: a new simple spring analogy method for unstructured dynamic meshes

机译:球-顶点法:一种用于非结构化动态网格的新的简单弹簧类比法

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We study the problem of deforming unstructured grids using pseudo-structural lumped-parameter systems. A basic network of edge springs is complemented with an additional set of linear springs that oppose element collapsing. This is here achieved by confining each mesh vertex to its ball, through linear springs that are attached to the vertex and to its projections on the ball entities. The resulting linear pseudo-structural problem can be solved efficiently with an iterative method. The proposed procedures are compared with a revisited version of the torsional spring method with the help of two and three-dimensional example problems.
机译:我们研究了使用伪结构集总参数系统使非结构化网格变形的问题。边缘弹簧的基本网络由另一组与元件折叠相对的线性弹簧补充。在这里,这是通过将每个网格顶点限制在其球上的,方法是通过附加到顶点及其在球体上的投影的线性弹簧。由此产生的线性伪结构问题可以用迭代方法有效地解决。在二维和三维示例问题的帮助下,将所建议的过程与扭转弹簧方法的修订版进行了比较。

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