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The ortho-semi-torsional (OST) spring analogy method for 3D mesh moving boundary problems

机译:3D网格运动边界问题的正半扭转(OST)弹簧模拟方法

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In this paper a new mesh update technique is presented for the effective treatment of 3D mesh moving boundary problems. The proposed mesh update scheme utilizes an ortho-semi-torsional (OST) spring analogy concept to construct a fictitious elasticity problem with imposed boundary displacements, which is efficiently solved with an algorithm based on the preconditioned conjugate gradient (PCG) method. The PCG-based solution algorithm is also applied to three other mesh update techniques available in the literature, namely the torsional, the semi-torsional and the ball-vertex spring analogy schemes. The four spring analogy methods are comparatively assessed with respect to their robustness and computational efficiency in handling 3D benchmark problems, as well as more involved test cases such as the AGARD wing 445.6 and a 3D three-element airfoil. It is demonstrated that the OST spring analogy concept combined with a PCG-type algorithm for the solution of fictitious elasticity problems provides robustness for substantially distorted meshes and computational efficiency for large-scale problems.
机译:本文提出了一种新的网格更新技术,用于有效处理3D网格移动边界问题。提出的网格更新方案利用正交-半扭转(OST)类比概念来构造具有施加的边界位移的虚拟弹性问题,该问题可以通过基于预处理共轭梯度(PCG)方法的算法有效地解决。基于PCG的求解算法也被应用于文献中可用的其他三种网格更新技术,即扭转,半扭转和球形顶点弹簧类比方案。相对于处理3D基准问题的鲁棒性和计算效率,以及涉及更多的测试案例(例如AGARD机翼445.6和3D三元翼型),对四种弹簧类比方法进行了比较评估。结果表明,将OST弹簧类比概念与PCG型算法相结合,可以解决虚拟的弹性问题,并为严重变形的网格提供了鲁棒性,并为大型问题提供了计算效率。

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