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Modeling contact interactions between triangulated rounded bodies for the discrete element method

机译:离散元法建模的三角圆形实体之间的接触相互作用

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Calculating contact forces between complex shapes for performing Discrete Element Method (DEM) simulations is a long standing problem with no unique ideal solution. In this work, a new method to calculate interactions between arbitrary rounded bodies is presented. Each body is represented by a triangulated surface mesh, in which each triangle is associated with a unique radius of curvature. Then, normal contact forces are calculated by numerically integrating a (Hertz) contact pressure formulation over the contact area between two contacting particles. This results in a mechanistic contact description that is converging with refinement of a given triangulation and directly uses physical material properties as parameters of the contact model. After showing convergence upon mesh refinement towards the Hertzian solution, the error for non-spherical curvatures is investigated and the new model is compared with an indentation experiment of a pear-shaped object. Finally, the method is demonstrated in a simulation of gravitational packing by simulating packing of spheres, pear-shaped as well as gummy bear-shaped objects.
机译:计算复杂形状之间的接触力以执行离散元素方法(DEM)模拟是一个长期存在的问题,没有唯一的理想解决方案。在这项工作中,提出了一种计算任意圆形物体之间相互作用的新方法。每个物体都由三角表面网格表示,其中每个三角形都与唯一的曲率半径相关联。然后,通过在两个接触颗粒之间的接触面积上对(赫兹)接触压力公式进行数值积分来计算法向接触力。这导致机械接触描述与给定的三角剖分的细化收敛,并且直接使用物理材料属性作为接触模型的参数。在证明网格细化趋向于Hertzian解后收敛之后,研究了非球面曲率的误差,并将新模型与梨形物体的压痕实验进行了比较。最后,通过模拟球体,梨形以及小熊形状的物体的堆积,在重力堆积的模拟中演示了该方法。

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