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Virtualized Reality: Perspectives on 4D Digitization of Dynamic Events

机译:虚拟现实:动态事件的4D数字化前景

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Digitally recording dynamic events, such as sporting events, for experiencing in a spatio-temporally distant and arbitrary setting requires 4D capture: three dimensions for their geometry and appearance over the fourth dimension of time. Today''s computer vision techniques make 4D capture possible. The virtualized reality system serves as an example on the general problem of digitizing dynamic events. In this article, we present the virtualized reality system''s details from a historical perspective
机译:数字记录动态事件(例如体育赛事)以在时空上遥距和任意设置中进行体验需要4D捕获:其几何形状和外观在第四时间维度上的三个维度。当今的计算机视觉技术使4D捕捉成为可能。虚拟现实系统以数字化动态事件的一般问题为例。在本文中,我们从历史的角度介绍了虚拟现实系统的详细信息

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