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Enhancing the Gaming Experience Using 3D Spatial User Interface Technologies

机译:使用3D空间用户界面技术增强游戏体验

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Three-dimensional (3D) spatial user interface technologies have the potential to make games more immersive and engaging and thus provide a better user experience. Although technologies such as stereoscopic 3D display, head tracking, and gesture-based control are available for games, it is still unclear how their use affects gameplay and if there are any user performance benefits. The authors have conducted several experiments on these technologies in game environments to understand how they affect gameplay and how we can use them to optimize the gameplay experience. This article presents some of our explorations in this area. We specifically looked at three user interface technologies: stereoscopic 3D, head tracking, and hand-gestural interfaces. We conducted several experiments to understand their role in gaming environments. Our lessons learned from these experiments can serve as a framework for the future explorations of games that utilize 3DUI technologies.
机译:三维(3D)空间用户界面技术具有使游戏更具沉浸感和吸引力的潜力,因此可以提供更好的用户体验。尽管立体3D显示,头部跟踪和基于手势的控制等技术可用于游戏,但仍不清楚它们的使用如何影响游戏玩法以及是否有任何用户性能优势。作者在游戏环境中对这些技术进行了多次实验,以了解它们如何影响游戏玩法以及我们如何使用它们来优化游戏玩法体验。本文介绍了我们在这一领域的一些探索。我们专门研究了三种用户界面技术:立体3D,头部跟踪和手势界面。我们进行了几次实验,以了解它们在游戏环境中的作用。我们从这些实验中学到的经验教训可以用作将来探索利用3DUI技术的游戏的框架。

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