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Fine-Grain Design Space Exploration for a Cartographic SoC Multiprocessor

机译:制图SoC多处理器的细粒度设计空间探索

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Traditionally, in the field of embedded systems low power consumption and low cost have been always regarded as stringent specification constraints. In recent years, high computational power has become a fundamental requirement as well. This has been mainly determined by the introduction of new features, typical of general-purpose systems, e.g. GUI-based interfaces. In this setting, low cost, low power consumption, significant computational power and short time-to-market are conflicting needs that have to be accommodated. The adoption of a simple multiprocessor on a single chip can be deemed a convenient answer, because it is able to deliver a considerable computing power using low-cost and low-power CPU cores. In this paper, we take into account SPP, a cartographic system to be deployed on hand-held devices. We present the overall methodology used for designing the multiprocessor architecture of its hardware platform, and we focus on the activities that have been carried out to get to the more convenient setting for the system, respect to the specification requirements. The adopted design process includes two phases. The former (coarse-grain exploration) is aimed at selecting an architecture suitable to properly support the appliance features; the latter (fine-grain exploration) is aimed at tuning the parameter values with the purpose of obtaining to the best system setting. We show how this tuning phase for the SPP chipset has involved the selection of the clock rate and the cache coherence strategy, and the analysis of bus traffic. Moreover, from the discussed study it becomes evident that further improvements in the system performance have to be pursued possibly operating on the software components.
机译:传统上,在嵌入式系统领域,低功耗和低成本一直被视为严格的规格约束。近年来,高计算能力也已成为基本要求。这主要是通过引入通用系统的典型新功能来确定的。基于GUI的界面。在这种情况下,低成本,低功耗,巨大的计算能力和较短的上市时间是必须满足的矛盾需求。在单个芯片上采用简单的多处理器可以被认为是一个方便的答案,因为它能够使用低成本和低功耗的CPU内核来提供可观的计算能力。在本文中,我们考虑了SPP,这是一种要在手持设备上部署的制图系统。我们介绍了用于设计其硬件平台的多处理器体系结构的总体方法,并且着眼于规范要求,着重于为使系统更方便地设置而进行的活动。采用的设计过程包括两个阶段。前者(粗粒度探索)旨在选择适合于正确支持设备功能的体系结构。后者(细粒度探索)旨在调整参数值,以便获得最佳系统设置。我们展示了SPP芯片组的调整阶段如何涉及时钟速率和缓存一致性策略的选择,以及总线流量的分析。此外,从所讨论的研究中可以明显看出,必须在软件组件上运行,才能进一步提高系统性能。

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