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A computer game for teaching and learning algebra topics at undergraduate level

机译:一个用于在本科层次上教与学代数主题的计算机游戏

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Technology is increasingly changing the way that engineering students are taught. In recent years, we have witnessed a significant growth in using computer game technologies for teaching and learning in different engineering fields and contexts. This approach offers the ability to create complex and highly interactive scenarios with a solid theoretical basis to teach material in new and highly interactive ways. This paper introduces the application of the game-based learning approach and instructional design for creating a 2D computer game in order to support mathematics teaching and learning in the first-year of an undergraduate engineering course. Additionally, an experiment was conducted on a Computer and Electronic Engineering course to evaluate the effects of the proposed game by following the competency-based learning approach on students with sequential and global learning styles. The results showed that the computer game increased the learning experience and motivation of global learners when learning mathematical topics.
机译:技术正在不断改变工程专业学生的教学方式。近年来,我们见证了在不同的工程领域和环境中使用计算机游戏技术进行教学的显着增长。这种方法提供了创建具有扎实理论基础的复杂且高度互动的方案的能力,从而以新颖且高度互动的方式教授材料。本文介绍了基于游戏的学习方法和教学设计在创建2D计算机游戏中的应用,以支持本科生工程课程第一年的数学教学。此外,在计算机和电子工程课程上进行了一项实验,通过对基于顺序和全局学习风格的学生采用基于胜任力的学习方法来评估拟议游戏的效果。结果表明,计算机游戏在学习数学主题时增加了全球学习者的学习经验和动力。

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