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Geometric design of motions constrained by a contacting surface pair

机译:接触面对约束的运动的几何设计

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摘要

We discuss the following problem which arises in robot motion planning, NC machining and computer animation: Given are a fixed surface Ψ and N positions Φ_i of a moving surface Φ such that the Φ_i, are in point contact with Ψ. Compute a smooth and fair Euclidean gliding motion Φ(t) of the surface Φ on the surface Ψ which interpolates (or approximates) the given positions Φ_i at time instances t_i. First we generalize interpolatory variational subdivision algorithms for curves to curves on surfaces. Second we study an unconstraint motion design algorithm which we then extend to the main contribution of this paper, an algorithm for the design of a motion constraint by a contacting surface pair. Both motion design algorithms use a feature point representation of the moving surface, subdivision algorithms for curves, instantaneous kinematics, and ideas from line geometry. Geometric methods are used for the numerical solution of the arising optimization problems.
机译:我们讨论了在机器人运动计划,NC加工和计算机动画中出现的以下问题:给定固定面Ψ和运动面Φ的N个位置Φ_i,使得Φ_i与point点接触。计算在时间点t_i内插(或逼近)给定位置Φ_i的表面Φ上的表面Φ的平滑且公平的欧氏滑移Φ(t)。首先,我们将内插变分细分算法推广到曲面上的曲线。其次,我们研究了一种无约束运动设计算法,然后将其扩展到本文的主要贡献,这是一种通过接触面对设计运动约束的算法。两种运动设计算法都使用运动表面的特征点表示,曲线的细分算法,瞬时运动学和线几何的思想。几何方法用于对出现的优化问题进行数值求解。

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