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Service Discovery Protocols for Constrained Machine-to-Machine Communications

机译:受限机器对机器通信的服务发现协议

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An emerging trend in many applications is to use resource-constrained wireless devices for machine-to-machine (M2M) communications. The observed proliferation of wireless embedded systems is expected to have a significant impact on future M2M applications if the services provided can be automatically discovered and accessed at runtime. In order to realize the decoupling of M2M applications and services, energy efficient service discovery mechanisms must be designed so as to minimize human intervention during configuration and management phases. However, many traditional service discovery protocols cannot be applied to wireless constrained devices because they introduce too much overhead, fail in a duty-cycled environment or require significant memory resources. To address this, either new protocols are being proposed or existing ones are adapted to meet the requirements of constrained networks. In this article, we provide a comprehensive overview of service discovery protocols that have been recently proposed for constrained M2M communications by the Internet Engineering Task Force (IETF). Advantages, disadvantages, performance and challenges of the existing solutions for different M2M scenarios are also analyzed.
机译:许多应用程序中的新兴趋势是将资源受限的无线设备用于机器对机器(M2M)通信。如果可以在运行时自动发现和访问所提供的服务,则所观察到的无线嵌入式系统的普及将对未来的M2M应用产生重大影响。为了实现M2M应用程序和服务的解耦,必须设计高能效的服务发现机制,以便在配置和管理阶段将人为干预降至最低。但是,许多传统服务发现协议无法应用于受无线约束的设备,因为它们会引入过多的开销,在占空比环境中失败或需要大量的内存资源。为了解决这个问题,或者提出了新的协议,或者对现有协议进行了修改以满足约束网络的要求。在本文中,我们提供了服务发现协议的全面概述,最近由Internet工程任务组(IETF)提出了用于约束M2M通信的服务发现协议。还分析了针对不同M2M方案的现有解决方案的优点,缺点,性能和挑战。

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