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Object wavelet transform for coding of arbitrarily shaped image segments

机译:目标小波变换用于任意形状图像段的编码

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Object-based coding is one of the most challenging key features which the ISO/IEC MPEG-4 is trying to standardize. One approach to transform an arbitrary shaped image region is addressed. The proposed approach called object-based wavelet transform (OWT), is simple to implement and is a smooth extension of regular wavelet transform (WT). The OWT consist of two phase processes: one is an extrapolation phase for regular WT and the other is a coefficients handling phase for eliminating redundancy caused by the extrapolation. Due to some experimental results, it is confirmed that the method performs the same as other shape-adaptive approaches with low complexity.
机译:基于对象的编码是ISO / IEC MPEG-4试图标准化的最具挑战性的关键功能之一。解决了一种变换任意形状的图像区域的方法。所提出的方法称为基于对象的小波变换(OWT),易于实现,并且是常规小波变换(WT)的平滑扩展。 OWT由两个阶段过程组成:一个是常规WT的外推阶段,另一个是用于消除由外推导致的冗余的系数处理阶段。由于一些实验结果,证实了该方法与其他形状自适应方法具有相同的性能,且复杂度较低。

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