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A combined studio production system for 3-D capturing of live action and immersive actor feedback

机译:组合的演播室制作系统,用于3D捕捉实景和沉浸式演员反馈

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摘要

A new studio system for the production of three-dimensional (3-D) content is introduced. The system combines the ability to capture dynamic scenes, based on a multicamera system in a chroma-key environment, with a view-dependent projection for actor feedback. The system allows the generation and rendering of 3-D models in preview quality for on-set visualization in real time and in high quality for postproduction applications in an offline phase. The shape reconstruction is based on the computation of the visual hull. The view-dependent projection component allows actors to be immersed into a virtual scene and to interact with virtual components. The functional modules of the system were implemented in a highly distributed system using standard, inexpensive IT components. Therefore, the system is quite scalable and can be fitted into most studio environments. For the integration of the system components, a middleware architecture was developed.
机译:引入了用于制作三维(3-D)内容的新工作室系统。该系统结合了基于色键环境中的多摄像机系统捕获动态​​场景的能力,以及用于演员反馈的依赖于视图的投影。该系统允许以预览质量生成和渲染3-D模型,以实时进行现场可视化,以高质量显示离线阶段的后期制作应用程序。形状重建基于视觉船体的计算。基于视图的投影组件允许演员沉浸在虚拟场景中并与虚拟组件进行交互。该系统的功能模块是使用标准的廉价IT组件在高度分布式的系统中实现的。因此,该系统具有很好的可扩展性,可以安装在大多数工作室环境中。为了集成系统组件,开发了一种中间件体系结构。

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