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Analysis and VLSI Implementation of EWA Rendering for Real-Time HD Video Applications

机译:实时高清视频应用的EWA渲染分析和VLSI实现

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摘要

Nonlinear image warping or image resampling is a necessary step in many current and upcoming video applications, such as video retargeting, stereoscopic 3-D mapping, and multiview synthesis. The challenges for real-time resampling include not only image quality but also available energy and computational power of the employed device. In this paper, we employ an elliptical-weighted average (EWA) rendering approach to 2-D image resampling. We extend the classical EWA framework for increased visual quality and provide a very large scale integration architecture for efficient view rendering. The resulting architecture is able to render high-quality video sequences in real time targeted for low-power applications in end-user display devices.
机译:在许多当前和即将到来的视频应用中,例如视频重定向,立体3-D映射和多视图合成,非线性图像扭曲或图像重采样是必不可少的步骤。实时重采样的挑战不仅包括图像质量,还包括所用设备的可用能量和计算能力。在本文中,我们采用椭圆加权平均(EWA)渲染方法进行二维图像重采样。我们扩展了经典的EWA框架以提高视觉质量,并提供了非常大规模的集成体系结构以实现高效的视图渲染。最终的架构能够实时渲染高质量的视频序列,以最终用户显示设备中的低功耗应用为目标。

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