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首页> 外文期刊>IEEE Transactions on Circuits and Systems for Video Technology >Algorithm and VLSI Architecture of Edge-Directed Image Upscaling for 4k Display System
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Algorithm and VLSI Architecture of Edge-Directed Image Upscaling for 4k Display System

机译:面向边缘的4k显示系统图像放大的算法和VLSI架构

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High-quality and cost-efficient image upscaling design is very important for many real-time video processing applications, especially when the display panel resolution reaches ultrahigh definition. Compared with New Edge-Directed Interpolation (NEDI) based implicit edge directional upscaling, explicit methods require less computational resource and more easily reach real-time performance, especially when the required image definition and upscaling ratio are very high. Nevertheless, the investigation of applications of explicit methods in video processing systems remains largely missing arguably because it is commonly believed that explicit edge-directed interpolation tends to introduce unexpected artifacts because of inaccurate detection and hence its image quality is relatively poor. This paper proposes an explicit edge-directed adaptive interpolation method that leverages more sophisticated edge detection and orientation estimation algorithms to avoid misinterpolation, thereby providing similar or even better image quality than those with implicit methods. Targeting the real-time 4K video display system, the proposed edge-directed image upscaling algorithm is further implemented with an efficient very-large-scale integration (VLSI) architecture. The experimental results demonstrate that the proposed interpolation algorithm outperforms previous explicit and implicit edge-directed methods in both objective and subjective tests. The presented VLSI implementation further demonstrates that the maximum output video sequence of the proposed interpolation method can reach 4k × 2k@60 Hz with a reasonable hardware cost.
机译:高质量且具有成本效益的图像放大设计对于许多实时视频处理应用非常重要,尤其是在显示面板分辨率达到超高清时。与基于新边缘定向插值(NEDI)的隐式边缘方向放大相比,显式方法所需的计算资源更少,并且更容易达到实时性能,尤其是在所需的图像清晰度和放大比例非常高的情况下。然而,在视频处理系统中对显式方法应用的研究仍然存在很大争议,因为通常认为显式边沿定向插值由于检测不准确而倾向于引入意想不到的伪像,因此其图像质量相对较差。本文提出了一种显式的边缘定向自适应插值方法,该方法利用更复杂的边缘检测和方向估计算法来避免误插值,从而提供比隐式方法相似甚至更好的图像质量。针对实时4K视频显示系统,本文提出的边缘导向图像放大算法进一步通过高效的超大规模集成(VLSI)架构实现。实验结果表明,所提出的插值算法在主观和主观测试中均优于先前的显式和隐式边缘定向方法。提出的VLSI实现进一步证明,所提出的插值方法的最大输出视频序列可以在合理的硬件成本下达到4k×2k @ 60 Hz。

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