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Why Roku Isn't Going After Gamers

机译:为什么Roku不追随玩家

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When Amazon.com, Apple, and Google released updated versions of their streaming devices this fall, all three companies pitched them as a way to play video games on TV. Roku is doing the opposite. While discussing the company's strategy shortly before the Oct. 6 release of the Roku 4, Chief Executive Officer Anthony Wood had to be pressed to even mention gaming. "Our attitude on gaming is that it's a feature, not a strategy," Wood said. Roku has offered some games for years, but the CEO said he doubts his company's hardware or any of its direct competitors will make much headway with hard-core gamers. Microsoft Xbox and Sony PlayStation consoles will continue to win over the gaming elite, according to Wood, and there simply isn't enough overlap between casual smartphone games and Call of Duty to convert mobile gamers into the couch-bound variety. "We think the middle ground of streaming players offering games is not really a viable market," he said.
机译:当Amazon.com,Apple和Google于今年秋天发布其流媒体设备的更新版本时,所有三家公司都将它们推销为在电视上玩视频游戏的一种方式。 Roku则相反。在10月6日发布Roku 4之前不久讨论公司的战略时,必须敦促首席执行官Anthony Wood甚至提及游戏。伍德说:“我们对游戏的态度是它是一项功能,而不是一项战略。” Roku已经提供了一些游戏多年,但首席执行官表示,他怀疑自己公司的硬件或其任何直接竞争对手是否会在硬核游戏玩家方面取得很大进展。伍德表示,微软Xbox和索尼PlayStation控制台将继续赢得游戏精英的青睐,休闲智能手机游戏和《使命召唤》之间的重叠根本不足以将手机游戏玩家转变为沙发游戏玩家。他说:“我们认为流媒体播放器提供游戏的中间市场并不是一个切实可行的市场。”

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  • 来源
    《Business week》 |2015年第4447期|37-38|共2页
  • 作者

    Joshua Brustein;

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  • 正文语种 eng
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  • 入库时间 2022-08-17 23:27:45

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