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On the textured iterative algorithms for a class of tridiagonallinear equations

机译:一类三对角线性方程组的纹理迭代算法

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The textured, iterative approximation algorithms are a class fast linear equation solvers and differ from the classical iterative algorithms fundamentally in their approximations of system matrices. The textured approach uses different approximations of a system matrix in a round-robin fashion while the classical approaches use a single fixed approximation. It therefore has a better approximation of system matrix and a potentially faster speed. In this paper we prove that the convergent speed of the textured iterative algorithms for linear equations with a class of tridiagonal system matrices is strictly faster than the corresponding classical iterative algorithms. We also give the spectral radii of the textured iterative and classical algorithms for this class of linear equations. These results provide some insights and theoretical supports for the textured iterative algorithms
机译:纹理迭代近似算法是一类快速线性方程求解器,与经典迭代算法在系统矩阵近似上根本不同。纹理化方法以循环方式使用系统矩阵的不同近似值,而经典方法则使用单个固定近似值。因此,它具有更好的系统矩阵近似值和可能更快的速度。在本文中,我们证明了带有一类三对角系统矩阵的线性方程组的纹理迭代算法的收敛速度严格快于相应的经典迭代算法。对于此类线性方程,我们还给出了纹理化迭代算法和经典算法的谱半径。这些结果为纹理迭代算法提供了一些见识和理论支持。

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