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Automated Physical Modeling of Nonlinear Audio Circuits For Real-Time Audio Effects—Part I: Theoretical Development

机译:实时音频效果的非线性音频电路的自动物理建模-第一部分:理论发展

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摘要

This paper presents a procedural approach to derive nonlinear filters from schematics of audio circuits for the purpose of digitally emulating analog musical effects circuits in real time. This work, the first in a two-part series, extends a well-known efficient nonlinear continuous-time state-space formulation for physical modeling of musical acoustics to real-time modeling of nonlinear circuits. Rules for applying the formulation are given, as well as a procedure to derive simulation parameters automatically from circuit netlists. Furthermore, a related nonlinear discrete-time state-space algorithm is proposed to alleviate problems in solving particular circuit configurations. These methods were devised to solve non-convergence problems in the simulation of strongly saturated, nonparametric guitar distortion circuits such as the saturating diode clipper, which is presented as an example derivation. Experimental considerations and sonic performance on various other circuits will be presented in a subsequent paper.
机译:本文提出了一种程序方法,可从音频电路的原理图中导出非线性滤波器,以实时对模拟音乐效果电路进行数字仿真。这项工作分为两部分,为第一部分,将用于音乐声学物理建模的众所周知的有效非线性连续时间状态空间公式扩展为非线性电路的实时建模。给出了应用公式的规则,以及从电路网表自动导出仿真参数的过程。此外,提出了一种相关的非线性离散时间状态空间算法来缓解求解特定电路配置中的问题。设计这些方法是为了解决强饱和,非参数吉他失真电路(例如,饱和二极管削波器)的仿真中的非收敛问题,这是示例推导。在随后的论文中将介绍各种其他电路的实验考虑因素和声音性能。

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