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Real-Time Perception-Based Clipping of Audio Signals Using Convex Optimization

机译:基于凸优化的基于实时感知的音频信号裁剪

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摘要

Clipping is an essential signal processing operation in many real-time audio applications, yet the use of existing clipping techniques generally has a detrimental effect on the perceived audio signal quality. In this paper, we present a novel multidisciplinary approach to clipping which aims to explicitly minimize the perceptible clipping-induced distortion by embedding a convex optimization criterion and a psychoacoustic model into a frame-based algorithm. The core of this perception-based clipping algorithm consists in solving a convex optimization problem for each time frame in a fast and reliable way. To this end, three different structure-exploiting optimization methods are derived in the common mathematical framework of convex optimization, and corresponding theoretical complexity bounds are provided. From comparative audio quality evaluation experiments, it is concluded that the perception-based clipping algorithm results in significantly higher objective audio quality scores than existing clipping techniques. Moreover, the algorithm is shown to be capable to adhere to real-time deadlines without making a sacrifice in terms of audio quality.
机译:削波是许多实时音频应用中必不可少的信号处理操作,但是使用现有削波技术通常会对所感知的音频信号质量产生不利影响。在本文中,我们提出了一种新颖的多学科削波方法,旨在通过将凸优化标准和心理声学模型嵌入基于帧的算法中,以显着最小化可感知的削波引起的失真。这种基于感知的裁剪算法的核心在于以快速,可靠的方式解决每个时间帧的凸优化问题。为此,在凸优化的通用数学框架中推导了三种不同的结构优化方法,并提供了相应的理论复杂度界限。从比较的音频质量评估实验中可以得出结论,基于感知的削波算法比现有的削波技术可产生更高的客观音频质量得分。此外,该算法被证明能够遵守实时期限,而不会牺牲音频质量。

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