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Frame-level Bit Allocation Optimization Based on Video Content Characteristics for HEVC

机译:基于HEVC视频内容特征的帧级位分配优化

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Rate control plays an important role in high efficiency video coding (HEVC), and bit allocation is the foundation of rate control. The video content characteristics are significant for bit allocation, and modeling an accurate relationship between video content characteristics and bit allocation is essential for bit allocation optimization. Therefore, in this article, a video content characteristics-based frame-level optimal bit allocation algorithm is proposed for improving the rate distortion (RD) performance of HEVC. First, the number of search points of motion estimation is used to evaluate the motion activity of video content, and the relationship between the search points and bit allocation is modeled as the search-points model. Second, the grey level co-occurrence matrix and temporal perceptual information are used to evaluate the spatial and temporal texture complexity, and the relationship between the video content texture complexity and bit allocation is modeled as the texture-complexity modeL Then, the search-points model and texture-complexity model are jointly employed to allocate the coding bits for the second and third layers of the HEVC hierarchical coding structure. Finally, the remaining coding bits of a group-of-pictures (GOP) are allocated to the first layer of HEVC coding structure. To evaluate the performance of the proposed algorithm, the RD performance and bitrate accuracy are used as evaluation criteria, and the experimental results show that when compared with the popularly used R-A model-based bit allocation algorithm, the proposed algorithm achieves an average of -3.43% BDBR reduction and 0.13 dB BDPSNR gains with only 0.02% loss of bitrate accuracy.
机译:速率控制在高效视频编码(HEVC)中起着重要作用,并且位分配是速率控制的基础。对于比特分配,视频内容特征很大,并且对视频内容特征和比特分配之间的准确关系建模对于比特分配优化是必不可少的。因此,在本文中,提出了一种基于视频内容特征的帧级最佳比特分配算法,用于提高HEVC的速率失真(RD)性能。首先,运动估计的搜索点的数量用于评估视频内容的运动活动,并且搜索点和比特分配之间的关系被建模为搜索点模型。其次,灰度级共发生矩阵和时间感知信息用于评估空间和时间纹理复杂度,视频内容纹理复杂度和比特分配之间的关系被建模为纹理复杂性模型,然后是搜索点模型和纹理复杂性模型共同用来分配HEVC层级编码结构的第二层和第三层的编码比特。最后,分配图像组(GOP)的剩余编码比特到第一层HEVC编码结构层。为了评估所提出的算法的性能,RD性能和比特率准确性用作评估标准,实验结果表明,与普遍使用的基于RA模型的比特分配算法相比,所提出的算法平均实现-3.43 %BDBR减少和0.13 dB BDPSNR增益,比特静电精度损失0.02%。

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