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Collaborative Annotation of Videos Relying on Weak Consistency

机译:依赖弱一致性的视频的协作注释

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This work discusses a distributed interactive video system that supports video annotation using simultaneous hyperlinking by multiple users. The users mark and annotate objects within the video with links to other media such as text, images, websites, or other videos. Annotations are visualized on the client user interface as an overlay close to the objects. Our system is intuitive to use; for example, it contains automatic object-tracking functionality that correctly positions the annotations, even when the form or location of an object changes. Thus, our first contribution discusses the adaptive object-tracking algorithm used for this repositioning. It shows improved precision and reliability in comparison to nonadaptive algorithms. A second key issue is to keep the system responsive when the number of concurrent annotators increases. Thus, we rely on the concept of eventual consistency between different network entities. While this weak form of consistency allows temporary inconsistencies, it ensures that a consistent state can be reached. Thus, the second contribution is the design and evaluation of our distributed interactive video system, which relies on the weak consistency paradigm.
机译:这项工作讨论了分布式交互式视频系统,该系统使用多个用户同时进行的超链接支持视频注释。用户使用指向其他媒体(如文本,图像,网站或其他视频)的链接来标记和注释视频中的对象。注释在客户端用户界面上显示为靠近对象的覆盖层。我们的系统使用直观。例如,它包含自动对象跟踪功能,即使对象的形式或位置发生更改,该功能也可以正确定位注释。因此,我们的第一篇文章讨论了用于此重新定位的自适应对象跟踪算法。与非自适应算法相比,它显示出更高的精度和可靠性。第二个关键问题是当并发注释器的数量增加时,保持系统响应。因此,我们依赖于不同网络实体之间最终一致性的概念。尽管这种弱形式的一致性允许出现暂时的不一致,但它确保可以达到一致的状态。因此,第二个贡献是我们的分布式交互式视频系统的设计和评估,该系统依赖于弱一致性范例。

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