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Optimizing Pairwise Box Intersection Checking on GPUs for Large-Scale Simulations

机译:针对大型仿真优化GPU上的成对框相交检查

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Box intersection checking is a common task used in many large-scale simulations. Traditional methods cannot provide fast box intersection checking with large-scale datasets. This article presents a parallel algorithm to perform Pairwise Box Intersection checking on Graphics processing units (PBIG). The PBIG algorithm consists of three phases: planning, mapping and checking. The planning phase partitions the space into small cells, the sizes of which are determined to optimize performance. The mapping phase maps the boxes into the cells. The checking phase examines the box intersections in the same cell. Several performance optimizations, including load-balancing, output data compression/encoding, and pipelined execution, are presented for the PBIG algorithm. The experimental results show that the PBIG algorithm can process large-scale datasets and outperforms three well-performing algorithms.
机译:盒相交检查是许多大型仿真中常用的任务。传统方法无法为大型数据集提供快速的盒相交检查。本文介绍了一种并行算法,用于在图形处理单元(PBIG)上执行成对框相交检查。 PBIG算法包括三个阶段:计划,映射和检查。计划阶段将空间划分为多个小单元,并确定其大小以优化性能。映射阶段将框映射到单元格中。检查阶段检查同一单元格中的盒子相交。针对PBIG算法,提出了几种性能优化,包括负载平衡,输出数据压缩/编码和流水线执行。实验结果表明,PBIG算法可以处理大规模数据集,并且性能优于三种算法。

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