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AN EFFICIENT SURFACE INTERSECTION ALGORITHM BASED ON LOWER-DIMENSIONAL FORMULATION

机译:基于低维公式的有效表面相交算法

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We present an efficient algorithm to compute the intersection of algebraic and NURBS surfaces. Our approach is based on combining the marching methods with the algebraic formulation. In particular, we propose a matrix representation for the intersection curve and compute it accurately using matrix computations. Ne present algorithms to compute a start point on each component of the intersection curve (both open and closed components), detect the presence of singularities, and find all the curve branches near the singularity. Ne also suggest methods to compute the step size during tracing to prevent component jumping. The algorithm runs an order of magnitude faster than previously published robust algorithms. The complexity of the algorithm is output sensitive. [References: 42]
机译:我们提出了一种有效的算法来计算代数和NURBS曲面的交点。我们的方法基于行进方法与代数公式的结合。特别是,我们提出了相交曲线的矩阵表示形式,并使用矩阵计算精确地对其进行了计算。提出了一种新算法,用于计算相交曲线的每个分量(开放分量和闭合分量)的起点,检测奇异点的存在并找到奇点附近的所有曲线分支。 Ne还建议了在跟踪过程中计算步长以防止组件跳跃的方法。该算法的运行速度比以前发布的健壮算法快一个数量级。该算法的复杂性是输出敏感的。 [参考:42]

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