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MIDAS Projection: Markerless and Modelless Dynamic Projection Mapping for Material Representation

机译:MIDAS投影:用于材料表示的无标记和无模型动态投影映射

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The visual appearance of an object can be disguised by projecting virtualshading as if overwriting the material. However, conventional projectionmappingmethods depend on markers on a target or a model of the targetshape, which limits the types of targets and the visual quality. In this paper,we focus on the fact that the shading of a virtual material in a virtual sceneis mainly characterized by surface normals of the target, and we attemptto realize markerless and modelless projection mapping for material representation.In order to deal with various targets, including static, dynamic,rigid, soft, and fluid objects, without any interference with visible light, wemeasure surface normals in the infrared region in real time and project materialshading with a novel high-speed texturing algorithm in screen space.Our system achieved 500-fps high-speed projection mapping of a uniformmaterial and a tileable-textured material with millisecond-order latency, andit realized dynamic and flexible material representation for unknown objects.We also demonstrated advanced applications and showed the expressiveshading performance of our technique.
机译:通过投影虚拟阴影可以掩盖对象的视觉外观,就像覆盖材质一样。但是,常规的投影映射方法取决于目标或目标形状模型上的标记,这限制了目标的类型和视觉质量。本文着眼于以下事实:虚拟场景中虚拟材料的阴影主要由目标的表面法线表征,我们尝试实现用于材料表示的无标记和无模型投影映射。为了处理各种目标,包括静态,动态,刚性,软性和流体物体,而不会受到可见光的干扰,我们实时测量红外区域的表面法线,并在屏幕空间中使用新颖的高速纹理算法投射材料阴影。我们的系统实现了500- fps的均匀材质和可贴砖纹理材质的高速投影映射(毫秒级延迟),并实现了对未知对象的动态和灵活材质表示。我们还演示了先进的应用程序,并展示了该技术的表现阴影性能。

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