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Holographic Near-eye Display with Expanded Eye-box

机译:带有扩展眼框的全息近眼显示器

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Holographic displays have great potential to realize mixed reality by modulatingthe wavefront of light in a fundamental manner. As a computationaldisplay, holographic displays offer a large degree of freedom, such as focuscue generation and vision correction. However, the limited bandwidth ofspatial light modulator imposes an inherent trade-off relationship betweenthe field of view and eye-box size. Thus, we demonstrate the first practicaleye-box expansion method for a holographic near-eye display. Instead ofproviding an intrinsic large exit-pupil, we shift the optical system’s exitpupilto cover the expanded eye-box area with pupil-tracking. For compactimplementation, a pupil-shifting holographic optical element (PSHOE) isproposed that can reduce the form factor for exit-pupil shifting. A thoroughanalysis of the design parameters and display performance are provided.In particular, we provide a comprehensive analysis of the incorporationof the holographic optical element into a holographic display system. Theinfluence of holographic optical elements on the intrinsic exit-pupil andpupil switching is revealed by numerical simulation and Wigner distributionfunction analysis.
机译:全息显示器具有通过基本方式调制光的波前来实现混合现实的巨大潜力。作为计算显示器,全息显示器提供了很大的自由度,例如焦点提示生成和视力矫正。然而,空间光调制器的有限带宽在视场和眼盒尺寸之间施加了固有的权衡关系。因此,我们展示了全息近眼显示器的第一种实用的眼盒扩展方法。我们没有提供固有的大型出瞳,而是将光学系统的出瞳转移到通过瞳孔跟踪来覆盖扩大的眼罩区域。为了实现紧凑,提出了一种光瞳位移全息光学元件(PSHOE),它可以减小出瞳位移的形状因数。提供了设计参数和显示性能的全面分析。特别是,我们提供了将全息光学元件集成到全息显示系统中的综合分析。通过数值模拟和威格纳分布函数分析,揭示了全息光学元件对内在出瞳和瞳孔转换的影响。

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