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Image-based spatio-temporal modeling and view interpolation of dynamic events

机译:基于图像的时空建模和动态事件的视图插值

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摘要

We present an approach for modeling and rendering a dynamic, real-world event from an arbitrary viewpoint, and at any time, using images captured from multiple video cameras. The event is modeled as a nonrigidly varying dynamic scene, captured by many images from different viewpoints, at discrete times. First, the spatio-temporal geometric properties (shape and instantaneous motion) are computed. The view synthesis problem is then solved using a reverse mapping algorithm, ray-casting across space and time, to compute a novel image from any viewpoint in the 4D space of position and time. Results are shown on real-world events captured in the CMU 3D Room, by creating synthetic renderings of the event from novel, arbitrary positions in space and time. Multiple such recreated renderings can be put together to create retimed fly-by movies of the event, with the resulting visual experience richer than that of a regular video clip, or switching between images from multiple cameras.
机译:我们提供了一种方法,可以从任意角度,并随时使用从多个摄像机捕获的图像来建模和渲染动态现实事件。该事件被建模为一个非刚性变化的动态场景,在不连续的时间被许多来自不同视角的图像捕获。首先,计算时空几何特性(形状和瞬时运动)。然后使用反向映射算法(跨空间和时间进行射线投射)解决视图合成问题,以从位置和时间的4D空间中的任何视点计算新颖的图像。通过从空间和时间的新颖,任意位置创建事件的合成渲染,结果将显示在CMU 3D Room中捕获的真实事件中。可以将多个此类重新创建的渲染放在一起以创建事件的定时飞过的电影,从而获得比常规视频剪辑更丰富的视觉体验,或者在来自多个摄像机的图像之间切换。

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