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Single-View Hair Modeling for Portrait Manipulation

机译:用于人像操纵的单视图头发建模

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Human hair is known to be very difficult to model or reconstruct. In this paper, we focus on applications related to portrait manipulation and take an application-driven approach to hair modeling. To enable an average user to achieve interesting portrait manipulation results, we develop a single-view hair modeling technique with modest user interaction to meet the unique requirements set by portrait manipulation. Our method relies on heuristics to generate a plausible high-resolution strand-based 3D hair model. This is made possible by an effective high-precision 2D strand tracing algorithm, which explicitly models uncertainty and local layering during tracing. The depth of the traced strands is solved through an optimization, which simultaneously considers depth constraints, layering constraints as well as regularization terms. Our single-view hair modeling enables a number of interesting applications that were previously challenging, including transferring the hairstyle of one subject to another in a potentially different pose, rendering the original portrait in a novel view and image-space hair editing.
机译:已知人的头发很难建模或重建。在本文中,我们将重点放在与人像处理相关的应用程序上,并采用一种应用程序驱动的方法进行头发建模。为了使普通用户能够获得有趣的肖像操纵结果,我们开发了具有适度用户交互的单视图头发建模技术,以满足肖像操纵所设定的独特要求。我们的方法依赖于启发式方法来生成合理的基于高分辨率链的3D头发模型。有效的高精度2D链跟踪算法使之成为可能,该算法显式地对跟踪期间的不确定性和局部分层进行建模。跟踪的链的深度通过优化解决,该优化同时考虑了深度约束,分层约束以及正则项。我们的单视图头发建模可实现许多以前充满挑战的有趣应用程序,包括以可能不同的姿势将一个对象的发型转移到另一个对象的发型,以新颖的视图渲染原始肖像以及对图像空间的头发进行编辑。

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