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Experiences with Recombinant Computing: Exploring Ad Hoc Interoperability in Evolving Digital Networks

机译:重组计算的经验:探索不断发展的数字网络中的临时互操作性

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This article describes an infrastructure that supports the creation of interoperable systems while requiring only limited prior agreements about the specific forms of communication between these systems. Conceptually, our approach uses a set of "meta-interfaces"-agreements on how to exchange new behaviors necessary to achieve compatibility at runtime, rather than requiring that communication specifics be built in at development time-to allow devices on the network to interact with one another. While this approach to interoperability can remove many of the system-imposed constraints that prevent fluid, ad hoc use of devices now, it imposes its own limitations on the user experience of systems that use it. Most importantly, since devices may be expected to work with peers about which they have no detailed semantic knowledge, it is impossible to achieve the sort of tight semantic integration that can be obtained using other approaches today, despite the fact that these other approaches limit interoperability. Instead, under our model, users must be tasked with performing the sense-making and semantic arbitration necessary to determine how any set of devices will be used together. This article describes the motivation and details of our infrastructure, its implications on the user experience, and our experience in creating, deploying, and using applications built with it over a period of several years.
机译:本文介绍了一种基础结构,该基础结构支持创建可互操作的系统,同时只需要有关这些系统之间的特定通信形式的有限的事先协议即可。从概念上讲,我们的方法使用了一组“元接口”,即关于如何交换在运行时实现兼容性所必需的新行为的协议,而不是要求在开发时就内置通信详细信息以允许网络上的设备与之交互另一个。尽管这种互操作性方法可以消除许多系统限制,这些限制现在阻止了设备的临时性临时使用,但它对使用它的系统的用户体验施加了自己的限制。最重要的是,由于可能期望设备与它们不具有详细语义知识的对等体一起工作,因此尽管这些其他方法限制了互操作性,但无法实现如今可以使用其他方法获得的紧密语义集成。 。取而代之的是,在我们的模型下,必须责成用户执行必要的判断和语义仲裁,以确定如何将任何一组设备一起使用。本文介绍了基础架构的动机和细节,其对用户体验的影响,以及我们在几年中创建,部署和使用以此基础构建的应用程序方面的经验。

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