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Server-Side Verification of Client Behavior in Online Games

机译:在线游戏中客户端行为的服务器端验证

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摘要

Online gaming is a lucrative and growing industry but one that is slowed by cheating that compromises the gaming experience and hence drives away players (and revenue). In this paper we develop a technique by which game developers can enable game operators to validate the behavior of game clients as being consistent with valid execution of the sanctioned client software. Our technique employs symbolic execution of the client software to extract constraints on client-side state implied by each client-to-server message, and then uses constraint solving to determine whether the sequence of client-to-server messages can be "explained" by any possible user inputs, in light of the server-to-client messages already received. The requisite constraints and solving components can be developed either simultaneously with the game or retroactively for existing games. We demonstrate our approach in three case studies on the open-source game XPilot, a game similar to Pac-Man of our own design, and an open-source multiplayer version of Tetris.
机译:在线游戏是一个利润丰厚且不断发展的行业,但由于作弊而减慢了游戏的发展速度,损害了游戏体验,因此带走了玩家(和收入)。在本文中,我们开发了一种技术,游戏开发人员可以通过该技术使游戏运营商能够验证游戏客户端的行为与经批准的客户端软件的有效执行相一致。我们的技术采用客户端软件的符号执行来提取每个客户端到服务器消息所隐含的客户端状态约束,然后使用约束求解来确定客户端到服务器消息的顺序是否可以由“解释”。根据已经收到的服务器到客户端消息,任何可能的用户输入。既可以与游戏同时开发,也可以追溯开发现有游戏的必要约束和解决组件。我们在开源游戏XPilot,类似于我们自己设计的吃豆人游戏以及俄罗斯方块的开源多人游戏版本的三个案例研究中证明了我们的方法。

著录项

  • 来源
    《ACM Transaction on Information and System Security》 |2011年第4期|p.32.1-32.27|共27页
  • 作者单位

    Department of Computer Science, Uni-versity of North Carolina at Chapel Hill, CB 3175, Sitterson Hall, Chapel Hill, NC 27517;

    Department of Computer Science, Uni-versity of North Carolina at Chapel Hill, CB 3175, Sitterson Hall, Chapel Hill, NC 27517;

    Department of Computer Science, Uni-versity of North Carolina at Chapel Hill, CB 3175, Sitterson Hall, Chapel Hill, NC 27517;

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  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    computer games; cheat detection;

    机译:电脑游戏;作弊检测;

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