首页> 美国卫生研究院文献>International Journal of Environmental Research and Public Health >Training Using a Commercial Immersive Virtual Reality System on Hand–Eye Coordination and Reaction Time in Young Musicians: A Pilot Study
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Training Using a Commercial Immersive Virtual Reality System on Hand–Eye Coordination and Reaction Time in Young Musicians: A Pilot Study

机译:在年轻音乐家手中协调和反应时间使用商业沉浸式虚拟现实系统的培训:试点研究

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摘要

The implementation of virtual reality (VR) opens up a wide range of possibilities for the development of dexterity, speed and precision of movements. The aim of this study was to investigate whether immersive VR training affected the hand–eye coordination and reaction time in students of the state music school. This study implemented a single-group pre-post study design. This study enrolled 14 individuals, submitted to a 15 min training session of the immersive music game “Beat Saber”, once a day for 5 consecutive days. The plate-tapping test (PTT) and the ruler-drop test (Ditrich’s test) were used to assess the reaction time. Trial-making test (TMT) A and TMT B were used to assess coordination and visual attention. Analysis of the results showed a statistically significant improvement in hand–eye coordination and reaction time of music school students using the TMT-A (p < 0.002), TMT-B (p < 0.001), Ditrich’s test for the non-dominant hand (0.025) and PTT (0.0001) after applying a week-long training period in immersive VR. The results obtained in the present study show that the VR system, along with the immersive music game, has the potential to improve hand–eye coordination and reaction time in young musicians, which may lead to the faster mastering of a musical instrument.
机译:虚拟现实(VR)的实施为开发灵巧,速度和运动精度的发展提供了广泛的可能性。本研究的目的是调查沉浸式VR培训是否影响了国家音乐学校学生的手眼协调和反应时间。本研究实施了一个单一的研究前的研究前设计。本研究登记了14个个人,提交了15分钟的沉浸式音乐游戏“击败Saber”,每天连续5天举行一次。使用平板攻丝试验(PTT)和标尺滴(DITRICH的测试)来评估反应时间。试验试验(TMT)A和TMT B用于评估协调和视觉关注。对结果的分析表明,使用TMT-A(P <0.002),TMT-B(P <0.001),DITRICH对非优势手进行的统计学意义上有统计学改善,对非显着手( 0.025)和PTT(0.0001)在沉浸式VR中施加一周的训练期后。本研究中获得的结果表明,VR系统以及沉浸式音乐游戏有可能改善年轻音乐家中的手眼协调和反应时间,这可能导致乐器的掌握迅速。

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