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Path Integration: Effect of Curved Path Complexity and Sensory System on Blindfolded Walking

机译:路径集成:弯曲路径复杂性和感觉系统对蒙帘的效果

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摘要

Path integration refers to the ability to integrate continuous information of the direction and distance travelled by the system relative to the origin. Previous studies have investigated path integration through blindfolded walking along simple paths such as straight line and triangles. However, limited knowledge exists regarding the role of path complexity in path integration. Moreover, little is known about how information from different sensory input systems (like vision and proprioception) contributes to accurate path integration. The purpose of the current study was to investigate how sensory information and curved path complexity affect path integration. Forty blindfolded participants had to accurately reproduce a curved path and return to the origin. They were divided into four groups that differed in the curved path, circle (simple) or figure-eight (complex), and received either visual (previously seen) or proprioceptive (previously guided) information about the path before they reproduced it. The dependent variables used were average trajectory error, walking speed, and distance travelled. The results indicated that (a) both groups that walked on a circular path and both groups that received visual information produced greater accuracy in reproducing the path. Moreover, the performance of the group that received proprioceptive information and later walked on a figure-eight path was less accurate than their corresponding circular group. The groups that had the visual information also walked faster compared to the group that had proprioceptive information. Results of the current study highlight the roles of different sensory inputs while performing blindfolded walking for path integration.
机译:路径整合是指整合系统相对于原点的行进方向和距离的连续信息的能力。以前的研究已经研究了通过沿直线和三角形之类的简单路径蒙住双眼行走的路径整合。但是,关于路径复杂性在路径集成中的作用的知识有限。而且,关于来自不同的感觉输入系统(例如视觉和本体感受)的信息如何有助于精确的路径整合知之甚少。当前研究的目的是研究感觉信息和弯曲路径的复杂性如何影响路径整合。 40名蒙着眼睛的参与者必须准确地再现一条弯曲的路径并返回原点。他们被分为四组,分别在弯曲的路径,圆形(简单的)或8字形(复杂的)上有所不同,并在再现路径之前收到了有关该路径的视觉(以前见过)或本体感觉(以前受到过指导)信息。使用的因变量是平均轨迹误差,步行速度和行进距离。结果表明,(a)沿圆形路径行走的两组和接收视觉信息的两组在复制路径时都产生了更高的准确性。此外,接受本体感受信息并随后走八字形路径的小组的表现不如相应的圆形小组准确。与具有本体感受信息的组相比,具有视觉信息的组的行走速度也更快。当前的研究结果突出了不同的感觉输入的作用,同时执行蒙住眼睛的步行进行路径整合。

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