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On Higher Ground: How Well Can Dynamic Body Acceleration Determine Speed in Variable Terrain?

机译:在高地上:如何好才能动态车身加速度确定速度在多样的地形?

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摘要

IntroductionAnimal travel speed is an ecologically significant parameter, with implications for the study of energetics and animal behaviour. It is also necessary for the calculation of animal paths by dead-reckoning. Dead-reckoning uses heading and speed to calculate an animal’s path through its environment on a fine scale. It is often used in aquatic environments, where transmission telemetry is difficult. However, its adoption for tracking terrestrial animals is limited by our ability to measure speed accurately on a fine scale. Recently, tri-axial accelerometers have shown promise for estimating speed, but their accuracy appears affected by changes in substrate and surface gradients. The purpose of the present study was to evaluate four metrics of acceleration; Overall dynamic body acceleration (ODBA), vectorial dynamic body acceleration (VDBA), acceleration peak frequency and acceleration peak amplitude, as proxies for speed over hard, soft and inclined surfaces, using humans as a model species.
机译:简介动物的行进速度是生态学上重要的参数,对能量学和动物行为的研究具有启示意义。通过死守来计算动物路径也是必要的。死亡复仇使用航向和速度来精确计算动物穿越其环境的路径。它通常用于难以进行遥测的水生环境中。但是,其用于跟踪陆生动物的方法受到我们在小范围内准确测量速度的能力的限制。最近,三轴加速度计已显示出估计速度的希望,但其精度似乎受到基板和表面梯度变化的影响。本研究的目的是评估加速度的四个指标。整体动态物体加速度(ODBA),矢量动态物体加速度(VDBA),加速度峰值频率和加速度峰值振幅,以人体为模型物种,作为在硬,软和倾斜表面上的速度的代理。

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