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From cracking the orthographic code to playing with language: toward a usage-based foundation of the reading process

机译:从破解拼字法到玩语言:迈向基于使用的阅读过程基础

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摘要

The empirical study of reading dates back more than 125 years. But despite this long tradition, the scientific understanding of reading has made rather heterogeneous progress: many factors that influence the process of text reading have been uncovered, but theoretical explanations remain fragmented; no general theory pulls together the diverse findings. A handful of scholars have noted that properties thought to be at the core of the reading process do not actually generalize across different languages or from situations single-word reading to connected text reading. Such observations cast doubt on many of the traditional conceptions about reading. In this article, I suggest that the observed heterogeneity in the research is due to misguided conceptions about the reading process. Particularly problematic are the unrefined notions about meaning which undergird many reading theories: most psychological theories of reading implicitly assume a kind of elemental token semantics, where words serve as stable units of meaning in a text. This conception of meaning creates major conceptual problems. As an alternative, I argue that reading shoud be rather understood as a form of language use, which circumvents many of the conceptual problems and connects reading to a wider range of linguistic communication. Finally, drawing from Wittgenstein, the concept of “language games” is outlined as an approach to language use that can be operationalized scientifically to provide a new foundation for reading research.
机译:阅读的经验研究可以追溯到125年前。尽管有着悠久的传统,但对阅读的科学理解却取得了相当不同的进步:已经发现了许多影响文本阅读过程的因素,但是理论解释仍然是零散的。没有一般的理论将各种发现融合在一起。少数学者指出,被认为是阅读过程核心的属性实际上并没有在不同语言之间或从单字阅读到关联文本阅读的情况下泛化。这样的观察结果使人们对许多有关阅读的传统观念产生了怀疑。在本文中,我建议在研究中观察到的异质性是由于对阅读过程的误解所致。尤其成问题的是许多阅读理论所依据的关于意义的不完善的概念:大多数阅读心理学理论都隐含假设一种基本的标记语义,其中单词充当文本中意义的稳定单位。意义的概念产生了主要的概念问题。作为替代,我认为阅读应该被理解为一种语言使用形式,它规避了许多概念性问题,并将阅读与更广泛的语言交流联系起来。最后,从维特根斯坦(Wittgenstein)得出,“语言游戏”的概念被概述为一种语言使用方法,可以科学地进行操作,从而为阅读研究提供新的基础。

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